Wednesday, March 5, 2008

Jacket Whys: Swirls and Light

Grimoire: Tracked by Terror
We found recent commentary about the "ever-growing trend toward the exclusive use of photo-shopped images on kids’ book covers." The author cites four examples, including Brad Strickland's Grimoire: Tracked by Terror (2007):

Tuesday, March 4, 2008

Memoriam: Gary Gygax

Gary Gygax
The father of role-playing games and the co-founder of Dungeons & Dragons, Gary Gygax, has died. Gygax, along with Dave Arneson, created the long-popular fantasy game in 1974 which is estimated to have been played by 20 Million people.

Sunday, March 2, 2008

The Cons of Film Adaptations

Film commentary
First...this is nice...someone put together a presentation about “the guy" who wrote House.  Perhaps they were thinking of Ron Bellairs.  Second, speaking of “Ron" and that aborted project, here’s a bit of commentary on making House into a movie. They say don't.

Saturday, March 1, 2008

Just Call Me Angel of the Mourning

Weeping Angel
According to this post, The Doom of the Haunted Opera contains a “weeping angel.” At first we wondered if this was a type of the statues Lewis sees in the cemetery.  You may recall in The House with a Clock in its Walls, Lewis sees gravestones with “weeping women leaning on urns and cupids extinguishing flames [64]”.

Thursday, February 28, 2008

Knowledge Must Prove Ignorance

John Bellairs
Bellairs fan Jon Caulkett notes John Bellairs's Wikipedia article has been creatively rewritten to include this new fact:

Wednesday, February 13, 2008

The House That Silence Built

Fan fiction
Whaddya know, someone wrote fan fiction. This one’s a doozy: John Bellairs and Dr. Who.

Sunday, February 10, 2008

Something About the Game of Gloom

Gloom (it's a game)
In the game of Gloom you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad, but simple: you want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death. Blogger Graham Linehan points out the delightful obvious similarities between the game (not kin to another game by id software) and the artwork of Edward Gorey: